Concert in Flames Rules Clarifications and Errata

A world of adventure in an age of sorcery and steam. Join the fight against the enemies of Queen and Empire. Battle ancient evils, uncover sinister plots, and root out predators stalking the cobble-stoned streets. Your tools are arcane magics, steam-driven marvels, and a stiff upper lip. Learn more at our website: http://www.cubicle7.co.uk/our-games/victoriana/
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Walt Ciechanowski
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Joined: Fri May 03, 2013 11:29 am

Concert in Flames Rules Clarifications and Errata

Post by Walt Ciechanowski » Mon Nov 09, 2015 2:59 pm

p.152 The Huge trait for Giant is poorly worded and conflicts with the Monster trait of the same name in the Victoriana Core Rulebook, which actually applies to smaller creatures (between 10-20 feet tall). For clarity, replace this trait with the following: Giant: Giants are at least 20 feet tall. They add 3 dice to punch and 6 dice to kick (rather than 1 and 2, respectively). They also add 6 dice to Health calculations (rather than the normal 2). Melee weapons sized for Giants have their damage dice tripled. However, Giants have 9 black dice on all Hide & Sneak rolls and anyone attacking them adds +3 dice to all combat pools.
Walt Ciechanowski
Victoriana Line Developer
Cubicle 7 Entertainment

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