I think my favorite ever resolution to the adventure is the time that one of the heroes had an especially high Craft... he set out to make a forgery of the Sickle and (I believe) rolled an Extraordinary Success with a Gandalf on the Feat die. I ruled that while it might or might not fool Viglund, it was certainly sufficiently good that Cenric and the thralls would have been fooled, and thus Viglund could believe he'd been tricked by Beorn instead of by the thralls (in that game, Cenric and Guthred were captured and the thralls sent with the fake Sickle back north, with instructions to say that Cenric and Guthred had died in the raid).Elmoth wrote:The player liked the story, even if it left a sour taste in her mouth. The outcome for the thrall's families is a let down when you have done the "right" things. She even considered giving the Moon to the thralls and let them escape, but in the end she did not.
That said, maybe her discomfort with the ending might spur the next adventure. Perhaps Beorn is moved by the obvious injustice of innocents suffering and has the thralls lead her hero (and maybe a Beorning NPC) to the lands of Viglund, with the intent of rescuing the families. (Since Viglund can't have a precise time-table for when his men will return, he won't have done anything too bad to the thralls' families before she arrives.)
In any case, glad to here that y'all had fun, and as Falenthal says, sounds like a great solution.