I love the quick creation rules for NPC's, however I've run into some issues when they become combatants (on either side of the field).
Do I just arm and equip them like PC's? Is there some simpler scheme where I can just assign their arms and equipment some generic values based on how "tough" they are as a component?
Do they have Hope/Hate? If so, how much? Is there some way of just approximating it based on how difficult they are supposed to be?
Adventure in the world of J.R.R. Tolkien’s The Lord of the Rings. Learn more at our website: http://www.cubicle7.co.uk/our-games/the-one-ring/
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 2 guests