Glorelendil wrote: ↑
Sun Jan 14, 2018 6:56 pm
And, just to clarify, it's not that dice (and dice games) that are exactly like ours would "spoil my immersion", but they wouldn't contribute to it, either, in the way that something similar-but-different would. Like round doors with doorknobs in the middle do. It would be a lost opportunity to make M-e something more magical than just a fictional re-skinning of Middle Ages Europe. Does that make sense?
I hate to be the voice that's just continually egging you on, without ever offering any firm resolution/help--but yes, I for one totally get what you mean.
Case in point--the compass rose exists in ME, but the cardinal point isn't N it's W. Or, a completely different example: on Hobbit birthdays you give presents. It's that feeling of the uncanny that Tolkien had a real knack for.
HOW you emulate it I don't know. I'm not a great writer or anything. But I think your ambition is great--stick in there Glorelendil!
The knucklebone comment was a goodun I think. But def better for orcs than the free peoples. You should probably look at the Appendices of LOTR for insights into the numerical systems. I think the number of months in the year is different? And I don't seem to remember anything indicating a decimal-leaning system. Somehow or other you have to get at the numbers on the dice/values--they need to be different.
You could also think about how they are crafted--most likely carved from wood, or perhaps antler/tusk/things like that. But even very early dice seem to have used pips--so I'm not sure how you get away from that in a ME-y way. I can't remember what Robert Jordan's dice have on them, but I think the are numbers connected to certain personalities in the lore of the game. Seems a bit cliched.
Like I said, hope you weren't expecting any real help--just waffling.