Pre-order the Mirkwood Campaign now!

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Jon Hodgson
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Pre-order the Mirkwood Campaign now!

Post by Jon Hodgson » Tue Nov 07, 2017 3:27 pm

Grab a pre-order now, and get the PDF free this week: http://shop.cubicle7store.com/Adventure ... mpaign-PDF

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What is the Mirkwood Campaign?
The Mirkwood Campaign began life as The Darkening of Mirkwood for The One Ring. We’ve now converted it to be fully compatible with Adventures in Middle-earth, using the 5th Edition OGL ruleset. It’s a campaign framework that guides your game through 30 years of in-game adventures.

Here’s a look at the contents page: http://cubicle7.co.uk/wp-content/upload ... ntents.jpg

The Mirkwood Campaign covers 30 years from Gollum first passing through Mirkwood in 2947 to the sad death of King Bard.

The supplement breaks these decades into four sections and then further details each year, giving you the major events that happen in an unfolding story. These events cover both the wider world with its unfolding epic as the events of Lord of the Rings draw ever closer, as well as the more personal fate of the Woodmen and the rise of Dol Guldur, into which events the Player-heroes are thrust.

Here’s a slice of the introduction which explains further: http://cubicle7.co.uk/wp-content/upload ... Spread.jpg

Rhovanion Region Guide
As you can see, the Mirkwood Campaign is the companion volume to the Rhovanion Region Guide, and they work together to build an epic set of tools for the Loremaster. We publish the Rhovanion Region Guide separately since it has vast utility to all Loremasters, not just those running the Mirkwood Campaign. You can learn more about the Rhovanion Region Guide here. It’s well worth picking up if you plan on running the Campaign.

So how does the Mirkwood Campaign work?
Rather than provide a linear, pre-written series of adventures, which would surely come with a host of issues for such a long term series of sessions, the Mirkwood Campaign takes a different approach.

In each year there are suggestions for what your Company might chose to do, and loads of advice on what’s happening around Wilderland at the time. There are locations to explore, NPCs to meet, and a detailed suggested adventure for every Adventuring Phase.

Here’s a look at the beginning of the first year, 2947:
http://cubicle7.co.uk/wp-content/upload ... t-year.jpg
http://cubicle7.co.uk/wp-content/upload ... -year2.jpg

Written by award-winning writers Gareth Ryder-Hanrahan with Francesco Nepitello, and expertly converted by Jacob Rodgers, the Mirkwood Campaign is an absolute treasure trove of material for any Loremaster – even if you don’t want to run the whole campaign. The supplement is constructed in such a way that you can dip in and out of events year by year, running however much you wish to, and leaving the precise events in your personal Wilderland up to you.

Many One Ring players have woven together Wilderland Adventures and the Mirkwood Campaign to great effect. It’s an incredible suite of gaming material, available to 5e players for the first time.

A Framework
Where Wilderland Adventures provides seven adventures that you can run right out of the box, the Mirkwood Campaign is unapologetic in requiring a little more investment from the Loremaster. It’s a master-crafted framework for you to build on, with the supplement doing the time-consuming and knowledge-intensive work of providing the setting material, NPCs, annual events and accurately tracking the passage of time through the Tale of Years. You’re free to explore your own story through the provided events.

The Mirkwood Campaign is packed with ideas, tools and support for you to run your own campaign in a truly exciting part of Middle-earth history and geography. Just as the setting of Adventures in Middle-earth was carefully chosen to give your players room to be heroes that matter, the Mirkwood Campaign zooms in on the struggles of the Woodmen and the retaking of Dol Guldur as the Shadow rises once more. It is truly the stuff of epics.

Exactly how you run it, and how your Company of Adventurers respond to it, is extremely flexible. It isn’t a rail road. It’s an experience!

We’ve been delighted to read all the actual play reports from One Ring players who’ve completed the One Ring version of the Mirkwood Campaign. Some have spent two years on it. Others have run it twice since it came out, each time offering up entirely different events and conclusions! Many, many more are deep in the struggles against the Nazgul. It’s a marvellous experience and we’re very happy to bring it to Adventures in Middle-earth and 5th Edition.

The Campaign Goal: http://cubicle7.co.uk/wp-content/upload ... n-Goal.jpg

More
There’s more to the Mirkwood Campaign as a supplement than “just” a 30-year epic. There are rules for personal holdings, so that your characters can own a real stake in the future of Middle-earth. Be they hunting grounds, an inn, or a silver mine, the Mirkwood Campaign gives you the tools to allow your players to develop an even deeper involvement in Wilderland.

There’s also the brand new Shadows in the Forest rules, that weave Journeys into your Player-heroes’ Backgrounds. The Forest can throw up strange memories, and the endless deep green can be a reflective place in which to travel...

The Mirkwood Campaign is a remarkable supplement, providing decades of in-game play.

It’s available to pre-order now: http://shop.cubicle7store.com/Adventure ... mpaign-PDF
The print version is anticipated Q1 2018, with the PDF out this week! All pre-orders at our store, or at participating Bits and Mortar stores come with a free PDF!
Jon Hodgson
Creative Director, Cubicle 7
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mrtoad
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Re: Pre-order the Mirkwood Campaign now!

Post by mrtoad » Tue Nov 07, 2017 6:57 pm

awesome, got this ordered ... can barely contain my excitement and enthusiasm, a real dream come true for those passionate about middle-earth with the convenience of the proven d&d tradition of rules

Dirk89stensrud
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Joined: Wed May 10, 2017 8:53 pm

Re: Pre-order the Mirkwood Campaign now!

Post by Dirk89stensrud » Wed Nov 08, 2017 11:32 pm

How quickly will the PDF be available?

Katowice
Posts: 27
Joined: Thu May 11, 2017 12:23 am

Re: Pre-order the Mirkwood Campaign now!

Post by Katowice » Thu Nov 09, 2017 6:33 am

They said sometime this week.

Wanton
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Re: Pre-order the Mirkwood Campaign now!

Post by Wanton » Thu Nov 09, 2017 12:25 pm

That would be great. I'm looking forward to it. :roll:

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zedturtle
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Re: Pre-order the Mirkwood Campaign now!

Post by zedturtle » Thu Nov 09, 2017 3:59 pm

The PDF is available now, see the website for more info.
Jacob Rodgers, occasional nitwit.

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Katowice
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Joined: Thu May 11, 2017 12:23 am

Re: Pre-order the Mirkwood Campaign now!

Post by Katowice » Sat Nov 11, 2017 6:38 am

I pre-ordered my book and downloaded my PDF. Thanks for putting out another quality product!

Caithdein
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Re: Pre-order the Mirkwood Campaign now!

Post by Caithdein » Mon Dec 11, 2017 7:44 pm

Came home from work today to find the Mirkwood Campaign and The Road Goes Ever On had been delivered.

Love the large maps!

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timb
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Location: Ainsdale, UK

Re: Pre-order the Mirkwood Campaign now!

Post by timb » Mon Dec 11, 2017 7:50 pm

Caithdein wrote:
Mon Dec 11, 2017 7:44 pm
Came home from work today to find the Mirkwood Campaign and The Road Goes Ever On had been delivered.

Love the large maps!
Me too, quite a surprise!
Just one Adventures in Middle-earth pre-order left now, the "Eaves of Mirkwood and LM Screen".

For those waiting, this is UK, NW area.
"I am a servant of the Secret Fire, wielder of the flame of Anor. You cannot pass."

Wanton
Posts: 40
Joined: Thu Sep 28, 2017 8:06 pm

Re: Pre-order the Mirkwood Campaign now!

Post by Wanton » Tue Dec 12, 2017 3:26 am

Caithdein wrote:
Mon Dec 11, 2017 7:44 pm
Came home from work today to find the Mirkwood Campaign and The Road Goes Ever On had been delivered.

Love the large maps!
Wow, really? :ugeek:

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