Wilderland Adventures now available in PDF

The place for discussion of Cubicle 7 and Sophisticated Games' "Adventures in Middle-earth" OGL setting.
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Morgoth
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Re: Wilderland Adventures now available in PDF

Post by Morgoth » Wed Apr 19, 2017 10:04 pm

Rich H wrote:
Wed Apr 19, 2017 9:26 pm
Morgoth wrote:
Wed Apr 19, 2017 9:03 pm
What is the recommended level for these adventures?
Check the preview on Drivethru'; on one of the pages it lists each adventure with a level range.
Thanks! The preview wasn't working on my phone, but it's working fine on my PC.
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Paulon
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Re: Wilderland Adventures now available in PDF

Post by Paulon » Thu Apr 20, 2017 2:41 am

It might help if a post could be made here when the PDF links are all sent too, so people will know if they should have received one and it hasn't turned up in their email or appeared as a notification in their Drivethru/RPGNow account. That way they can get on to you if something's gone wrong somewhere. Drivethru's been flakey for the last couple of days from the customer's perspective too, so I would be unsurprised to find issues with sending the links. I'm still waiting for mine.

Clord
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Re: Wilderland Adventures now available in PDF

Post by Clord » Thu Apr 20, 2017 7:06 pm

Fantastic set of Adventures! I love the additions of AIME specific content like the Journey Event Tables. Hopefully we can get the Darkening of Mirkwood before my group finishes Wilderland!

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Re: Wilderland Adventures now available in PDF

Post by Otaku-sempai » Thu Apr 20, 2017 9:18 pm

You're gonna want the (eventual) AiMe equivalent of The Heart of the Wild too!
Last edited by Otaku-sempai on Fri Apr 21, 2017 2:45 pm, edited 1 time in total.
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OZYMANDIAS: But you'd regained interest in human life...
DR. MANHATTAN: Yes, I have. I think perhaps I'll create some. Goodbye, Adrian.

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Throrsgold
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Re: Wilderland Adventures now available in PDF

Post by Throrsgold » Fri Apr 21, 2017 3:13 am

Jon Hodgson wrote:
Wed Apr 19, 2017 3:40 pm
It's also available to preorder from our web store, or any participating Bits and Mortar game store, which includes the PDF free.

When is it expected to be available on Bits and Mortar? It is not yet listed...as of 3 minutes ago, that is.
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Jon Hodgson
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Re: Wilderland Adventures now available in PDF

Post by Jon Hodgson » Fri Apr 21, 2017 9:15 am

It's there as of now - the upload failed on the day of release. Our apologies!
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JoeCrow9
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Re: Wilderland Adventures now available in PDF

Post by JoeCrow9 » Fri Apr 21, 2017 9:44 am

Super handy! I just ran my crew (a bunch of elves out of Rivendell and a hapless Beorning) through a homebrewed version of the first bit of "Stewed Hobbit" and now I've got official stats for the rest of it! I'm sure they'll all be so grateful...moohahahhaha!

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Jon Hodgson
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Re: Wilderland Adventures now available in PDF

Post by Jon Hodgson » Fri Apr 21, 2017 1:53 pm

Just added a PDF of higher res battle maps, which might come in handy. You can switch off the background for less ink usage if you chose to print them.
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Michebugio
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Re: Wilderland Adventures now available in PDF

Post by Michebugio » Fri Apr 21, 2017 10:10 pm

I already own it and I must say that the product is amazing.

The maps, the journey events tables, the exp rewards symbols, everything helps to run the campaign very smoothly and with minimal intervention by the Loremaster. The adventures are strictly faithful to their TOR counterpart, with a little change here and there... and the art is wonderful.

Only thing I've noticed is that, at the end of Don't Leave the Path, the Well in the Wood encounter is a bit too deadly if made at level 1, so you may want to tweak the stats of the creature (or make sure that the player characters are all at level 2) if you don't want a TPK...

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Re: Wilderland Adventures now available in PDF

Post by Otaku-sempai » Sat Apr 22, 2017 12:44 am

Michebugio wrote:
Fri Apr 21, 2017 10:10 pm
Only thing I've noticed is that, at the end of Don't Leave the Path, the Well in the Wood encounter is a bit too deadly if made at level 1, so you may want to tweak the stats of the creature (or make sure that the player characters are all at level 2) if you don't want a TPK...
My impression is that the Thing in the Well is something that doesn't actually need to be fought. It is perfectly acceptable to withdraw from combat or leave it alone entirely. I believe that there is meant to be a lesson involved in choosing your battles.
DR. MANHATTAN: I'm leaving this galaxy for one less complicated.
OZYMANDIAS: But you'd regained interest in human life...
DR. MANHATTAN: Yes, I have. I think perhaps I'll create some. Goodbye, Adrian.

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