Can anyone tell me why there is no individual travel (Survival?) roll like there is in TOR? the other elements have been (more or less) transposed. It just seems that some players might be able to coast through regardless of their individual survival score which you can't do in TOR and which leads to a lot of Hope being spent?
Does it have to do with no real penalty to apply? A failed travel roll racking up a level of Exhaustion might be fairly harsh? A friend is thinking of putting something in, but we are interested in why it isn't already there so we don't compound a problem.
Thanks in advance.
The place for discussion of Cubicle 7 and Sophisticated Games' "Adventures in Middle-earth" OGL setting.
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