Zed's Interactive Character Sheet

The place for discussion of Cubicle 7 and Sophisticated Games' "Adventures in Middle-earth" OGL setting.
thewhitespark
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Re: Zed's Interactive Character Sheet

Post by thewhitespark » Mon Oct 03, 2016 8:58 pm

zedturtle wrote:If you click the proficiency circle twice, the proficiency bonus is doubled. If you zoom in, you'll see a subtle double circle in the fill-in circle when it is in effect.
Doh. Thanks, excellently made

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zedturtle
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Re: Zed's Interactive Character Sheet

Post by zedturtle » Mon Oct 03, 2016 9:51 pm

thewhitespark wrote:
zedturtle wrote:If you click the proficiency circle twice, the proficiency bonus is doubled. If you zoom in, you'll see a subtle double circle in the fill-in circle when it is in effect.
Doh. Thanks, excellently made
No worries. As mentioned in the OP it was designed as an Easter Egg; I didn't want anything "sticking out" for double proficiency, just enough that someone could use as needed.
Jacob Rodgers, occasional nitwit.

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Omenstar
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Re: Zed's Interactive Character Sheet

Post by Omenstar » Sun Oct 09, 2016 1:08 am

Would LOVE something like this for my iPad!
“Sorry! I don’t want any adventures, thank you. Not Today. Good morning! But please come to tea – any time you like! Why not tomorrow? Good bye!”

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zedturtle
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Re: Zed's Interactive Character Sheet

Post by zedturtle » Sun Oct 09, 2016 1:06 pm

Omenstar wrote:Would LOVE something like this for my iPad!
I don't have an iPad (about the only iDevice I don't have), but I would imagine that GoodReader or another PDF app would give you everything you need for my sheet to work right.
Jacob Rodgers, occasional nitwit.

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silverfoxdmt73
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Re: Zed's Interactive Character Sheet

Post by silverfoxdmt73 » Mon Nov 14, 2016 4:41 pm

Is it possible to get something similar to this to collate the company's bonuses to the different phases of play - Adventure, Journey & Fellowship?

Something that a LM could use when planning Journeys etc, would be handy to speed up bookkeeping aspects of the game. Rather than have to keep going back and forth to each character sheet, it could record the different bonuses or penalties to charater's roles as Guide/Scout etc during Journeys and also to keep track of Inspiration, Passive Perception and Corruption saves etc...

Anyone interested in doing something like this?

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zedturtle
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Re: Zed's Interactive Character Sheet

Post by zedturtle » Mon Nov 14, 2016 6:29 pm

Sure, I can look at doing a cheat sheet; sounds like a good idea.
Jacob Rodgers, occasional nitwit.

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silverfoxdmt73
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Re: Zed's Interactive Character Sheet

Post by silverfoxdmt73 » Mon Nov 14, 2016 7:47 pm

Excellent.

let me know if you need any other details..

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zedturtle
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Re: Zed's Interactive Character Sheet

Post by zedturtle » Tue Nov 15, 2016 3:46 am

silverfoxdmt73 wrote:Excellent.

let me know if you need any other details..
Cool.

Okay, at a first pass... I'm thinking we need:

Journeys:

Roles for each hero, and relevant stats.

Audiences:

Culture for each hero, and maybe everybody's Traditions? Maybe room to notate down special things from Backgrounds that might affect the audience?

Combat:

Initiative, AC, Max HP.

General Adventuring:

Passive Perception, Inspiration.

— • —

What all am I missing?
Jacob Rodgers, occasional nitwit.

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Otaku-sempai
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Re: Zed's Interactive Character Sheet

Post by Otaku-sempai » Tue Nov 15, 2016 4:08 am

zedturtle wrote:What all am I missing?
Saving Throws?
Image

silverfoxdmt73
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Re: Zed's Interactive Character Sheet

Post by silverfoxdmt73 » Tue Nov 15, 2016 10:18 am

Otaku-sempai wrote:
zedturtle wrote:What all am I missing?
Saving Throws?
Saves for sure, Shadow resistance (or whatever is the correct term), Shadow Weakness?

Not sure if 100% required, but Size and Speed, on the Adventuring phase.

Bonuses to Survival, Perception, Nature etc or other things relevant to the Journey Phase, things like Known Lands bonuses etc.

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