The place for discussion of Cubicle 7 and Sophisticated Games' "Adventures in Middle-earth" OGL setting.
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Interesting. I do question bringing in Melkor in the form of a lich (or the wisdom in making him an Adversary at all; maybe Melkor shouldn't even be statted). And I wonder if the Cold-drake (?) and Balrog were used to their best effect.steerpike65 wrote: ↑Mon Apr 09, 2018 5:53 pmInteresting feedback from a homebrew AiME campaign: https://plus.google.com/110302093528696 ... Lie7u2YhNB
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."
Interesting, using 5e statblocks like Lich and Adult White Dragon.steerpike65 wrote: ↑Mon Apr 09, 2018 5:53 pmInteresting feedback from a homebrew AiME campaign: https://plus.google.com/110302093528696 ... Lie7u2YhNB
I agree with OS. I would never stat out Melkor. You could plausibly saw this was a much weaker Melkor returned from the void, but I just question the value in that being the endgame of a campaign anyway.
I prefer the "lower stakes" we typically get in AiME, where our players are fighting to save normal people and not the world as a whole.
Also I wonder if Journey's were used at all.
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