Wilderland Adventures

The place for discussion of Cubicle 7 and Sophisticated Games' "Adventures in Middle-earth" OGL setting.
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astromath
Posts: 1
Joined: Tue Mar 20, 2018 9:28 pm

Wilderland Adventures

Post by astromath » Tue Mar 20, 2018 9:35 pm

Part Three - The Hill of Woe

Where are the stats for the orc-captain?

How many orcs per PC? And what kind (soldiers, archers, black uruks)?

BookBarbarian
Posts: 471
Joined: Mon Aug 15, 2016 10:34 pm

Re: Wilderland Adventures

Post by BookBarbarian » Tue Mar 20, 2018 10:27 pm

I think orc-captain stats are in the LMG.

As far as specific numbers, its a horde. I think your'e supposed to just keep adding Orcs to the fray as fast as the go down.

So for an initial number, I'd have one per PC.

As far as I can see specific statblock here doesn't matter so much. You could roll at random for which orc/goblin statblock to use, or keep it simple by just picking one and sticking with it.

Scarytincan
Posts: 58
Joined: Sat Sep 09, 2017 2:15 pm

Re: Wilderland Adventures

Post by Scarytincan » Wed Mar 21, 2018 4:53 pm

On page 30 it says he is an orc guard, which is found in LMG pg 104

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