Expanding the Cold War

Post Reply
Beran
Posts: 1058
Joined: Wed May 08, 2013 5:03 pm

Expanding the Cold War

Post by Beran » Thu Feb 23, 2017 7:52 pm

I was curious if there were any plans to expand the game into other eras of the Cold War? Particularly, the 50's and into the 90's (end of Communism and beyond?)

Hermes Serpent
Posts: 1572
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: Expanding the Cold War

Post by Hermes Serpent » Fri Feb 24, 2017 8:14 am

TBH the only things that change much for the Fifties are going to be technology with more reliance of methods that would be familiar to SOE agents. Prior to the development of the transistor the bulk of electronic equipment would be such that radios would be fairly static, databases would be card based and institutional memory would be highly prized (think Connie Sachs from TTSS). Easiest way to do a Fifties spy game would be to ratchet back the tech to Darkest Hour or London levels.

Most spies are going to be locals who have the access to the secret materials. What the public thinks of as spies are usually the Case Officers who run them. It's mostly reassuring twitchy agents who see the Stasi over both shoulders and making drops and pickups form odd locations while shaking off tails form eth oetrh side (or at least being aware of them).

The overwhelming tendency is for the US agencies to do more in the way of electronic intelligence gathering and less of the Human Intelligence whereas you see the British agencies doing more of the latter (cultivating disgruntled people in position to provide secrets rather than gathering the secrets directly).
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Beran
Posts: 1058
Joined: Wed May 08, 2013 5:03 pm

Re: Expanding the Cold War

Post by Beran » Fri Feb 24, 2017 7:50 pm

Hermes Serpent wrote:TBH the only things that change much for the Fifties are going to be technology with more reliance of methods that would be familiar to SOE agents. Prior to the development of the transistor the bulk of electronic equipment would be such that radios would be fairly static, databases would be card based and institutional memory would be highly prized (think Connie Sachs from TTSS). Easiest way to do a Fifties spy game would be to ratchet back the tech to Darkest Hour or London levels.

Most spies are going to be locals who have the access to the secret materials. What the public thinks of as spies are usually the Case Officers who run them. It's mostly reassuring twitchy agents who see the Stasi over both shoulders and making drops and pickups form odd locations while shaking off tails form eth oetrh side (or at least being aware of them).

The overwhelming tendency is for the US agencies to do more in the way of electronic intelligence gathering and less of the Human Intelligence whereas you see the British agencies doing more of the latter (cultivating disgruntled people in position to provide secrets rather than gathering the secrets directly).
True, but I was referring to expanding the historical backdrop of the game. To assist Keepers in the research load of those eras. As you say there is little to change...tech wise. However, the politics of 50's were very different then the 70's.

Hermes Serpent
Posts: 1572
Joined: Wed May 08, 2013 9:28 pm
Location: Sunny South Coast of Britain

Re: Expanding the Cold War

Post by Hermes Serpent » Mon Feb 27, 2017 7:47 am

Wikipedia is probably the best bet here. There is a basic timeline of the Fifties to get folks going and various links to each specific item of interest. TBH reprinting Wikipedia 'The Fifties' hardly seems a productive use of C7's time and I certainly wouldn't pay for a plain regurgitation of historical fact. However if they had the timeline laced with comments and a series of hooks and leads each giving a paragraph of stuff to juice up the little grey cells with ideas for scenarios that would be worth it, but it's a case of too few decent authors and too few editorial and commissioning staff at C7 to start another project when several parts of the WWC-CW KS are already months behind.
Some TOR Information on my G+ Drive.
https://drive.google.com/folderview?id= ... sp=sharing
"The One Ring's not a computer game, dictated by stats and inflexible rules, it's a story telling game." - Clawless Dragon

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest