Archery

The unique One Ring rules set invites tinkering and secondary creation. Whilst The One Ring works brilliantly as written, we provide this forum for those who want to make their own home-brewed versions of the rules. Note that none of these should be taken as 'official'.
Glorelendil
Posts: 4718
Joined: Mon Jan 13, 2014 5:20 pm

Re: Archery

Post by Glorelendil » Thu Jan 12, 2017 8:38 am

Otaku-sempai wrote:I would point out that an archer needing at least two companions fighting melee is a rule of thumb, but not a strict requirement. There can be exceptions, especially if one can find a position that is not easily overrun (say on a bluff, a wall, or in a tree).
Hmm. I agree about situational variance, but "rule of thumb" makes it sound like a suggestion to the LM, not an actual rule.
The Munchkin Formerly Known as Elfcrusher
Journey Computer | Combat Simulator | Bestiary | Weapon Calculator

Deadmanwalking
Posts: 579
Joined: Sun Jan 11, 2015 7:14 pm
Location: The Wilds of Darkest Montana

Re: Archery

Post by Deadmanwalking » Thu Jan 12, 2017 5:13 pm

Falenthal wrote:Very good points, Deadmanwalking.

Just wanted to say that.
Thanks! :)

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests