Thanks for the feedback, I appreciate it.
I didn't have the opportunity to look at material from other gaming systems and focused on learning how TOR works while writing Herbs & Healing
. I was only half way through the rules when I started the document, so writing it really was an exercise in learning the TOR system. Thankfully I had help along the way.
Like you, I do believe that certain cultures would use different herbs. Shamanism today uses specific herbs, roots and tobacco for rituals. For the purposes of this document I am unsure if I'd be able to do the task justice given that I am not an expert in Tolkien lore. I do think that it's an interesting point, but feel that detailing cultures is a job for someone well versed in the Tolkien lore, that's not me. Although I have read the books and seen the movies, I am far from one that's capable of detailing cultural specific medical practices and remedies. I am really interested in the Adventurers Companion, the website says that it will provide more detail on a variety of cultures.
Regarding trade, I really wanted to solidify my thinking on the availability and price of medicinal herbs in large cities and rural areas. To do this I needed to investigate the trade in herbs as well as the increased demand for medicines and herbal remedies. This lead to thinking about the spread of seeds, the practice of alchemy and subsistence farming etc. I find the trade in spices very interesting (I visited this exhibit
last year). I'll update the document to reflect that spices are also used for medicinal purposes. Thanks for the suggestion.
I thought of elixirs as two types, those that helped in treatment (antiseptic) and those that could subdue pain when recovering (morphine and opiates). I felt elixirs were the product of a distillation process through alchemy and as such have quite a long lifespan, measured in years. I removed the reference to our modern day language for these medicines, as recommended by others.
P.S. I like the document that you put up with Compendium of Character Backgrounds. I'll likely be using it to detail the personalities of people that the characters encounter.