Magical Treasure & Weapons for the Blue Mountains

The unique One Ring rules set invites tinkering and secondary creation. Whilst The One Ring works brilliantly as written, we provide this forum for those who want to make their own home-brewed versions of the rules. Note that none of these should be taken as 'official'.
Otaku-sempai
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Magical Treasure & Weapons for the Blue Mountains

Post by Otaku-sempai » Tue Jun 02, 2015 11:01 pm

Magical Treasure Index

Loremaster: - Campaign: The Blue Mountains

Campaign Members:

- PRECIOUS OBJECTS -
(no 't' results)

Notes:
A gold brooch crafted in Belegost and set with purple amethysts. Worth 80 Treasure points, sentimental to the Dwarves of the Blue Mountains.

A single, large emerald crafted by a Noldo Elf, possibly Fëanor himself. It came into the possession of the Dwarves of Belegost from trade with Caranthir, the fourth son of Fëanor. Worth 120 Treasure points.

A platinum ring set with a green gem, crafted in Belegost to fit a dwarven finger. Worth 20 Treasure points.

A golden circlet set with a pair of blue sapphires, one on either side of a mountain design, made in Nogrod. Worth 80 Treasure points, sentimental to Dwarves of the Blue Mountains.


- WONDROUS ARTEFACTS -
(at least one 't' result)

Notes:
Nimphelos
This great, white pearl was found by the Falathrim off the Isle of Balar and given by Círdan to Thingol. Thingol, in turn, gave it to the Lord of the Dwarves of Belegost as part of the payment for the delving of Menegroth. Nimphelos is a large pearl the size of a dove's egg, with a sheen like starlight on sea-foam. Those possessing the pearl had the ability to see into the hearts of others to discern their true intent. (a Greater Blessing to Insight)

A clear crystal ground into a lens by an Elven craftsman of Beleriand. When the holder gazes through the lens at a track left by a creature, he sees the creature's trail glowing softly for as long as the lens is being used. (a Blessing to Hunting)

This war-horn from Khazad-dûm is crafted in the likeness of a ram's horn. It strengthens the courage of any allies who hear it. (a Blessing to Inspire)

A ring of braided gold and silver crafted by a High Elf of Beleriand. The Sindarin word mellon ('friend') is inscribed in Elven script on the inside of the ring. (a Blessing to Courtesy)

A filigreed silver circlet set with three violet amethysts, crafted for a Dwarven physician. The circlet calms and clears the mind of the wearer. (a Blessing to Healing)

This segmented belt of bronze was crafted by a Dwarf of Belegost enhances the ability of its wearer to leap. (a Greater Blessing to Athletics)
Last edited by Otaku-sempai on Thu Oct 29, 2015 3:34 am, edited 2 times in total.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

Otaku-sempai
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Re: Magical Treasure & Weapons for the Blue Mountains

Post by Otaku-sempai » Tue Jun 02, 2015 11:07 pm

FAMOUS WEAPONS AND ARMOUR

Companion:
Item: The War-helm of Azaghâl

Type: Helm
Craftmanship: Dwarven
Banes: n/a
Qualities:
1. Ancient Close Fitting 2. Ancient Cunning Make 3. Special (see below)

Notes: This visored helmet was crafted by Telchar of Nogrod after the Dwarf-king Azaghâl gifted the Dragon-helm of Dor-lómin to the Noldo-prince Maedhros. The helm was worn by King Azaghâl when he fought the dragon Glaurung in the Battle of Unnumbered Tears. The helm presents the appearance of a hideous visage. If you succeed on an Awe roll, your enemy loses 1 point of hate for a normal success, 2 points for a great success, 3 points for an extraordinary success, on a "G" the foe loses a number of Hate points equal to 3 plus your Valour or Wisdom, whichever is lower.


Companion:
Item: Axe of the King

Type: Great Axe
Craftmanship: Dwarven
Banes: Dragons
Qualities:
1. Flame of Hope 2. Superior Fell 3. Superior Keen

Notes: This great axe is thought to have been crafted in Nogrod by Gamil Zirak the Old for the Lord of Belegost. King Azaghâl wielded it in battle in the Nirnaeth Arnoediad in the First Age.


Companion:
Item: The Coat of Kings

Type: Mail Hauberk
Craftmanship: Dwarven
Banes: n/a
Qualities:
1. Ancient Close Fitting 2. Ancient Cunning Make 3. Rune-scored Armour

Notes: Chain armour crafted by the Dwarven-smiths of Belegost for King Azaghâl. The Lord of Belegost was wearing the hauberk when he was mortally injured by the dragon Glaurung in the Battle of Unnumbered Tears.


Companion:
Item: Shield of Belegost

Type: Shield
Craftmanship: Dwarven
Banes: n/a
Qualities:
1. Ancient Cunning Make 2. Superior Reinforced 3. -

Notes: This kite-shield from Belegost is embossed with the image of crossed mattocks over a single
mountain.
Last edited by Otaku-sempai on Fri Jun 12, 2015 3:09 pm, edited 2 times in total.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

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zedturtle
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Re: Magical Treasure & Weapons for the Blue Mountains

Post by zedturtle » Wed Jun 03, 2015 3:38 am

One of my characters managed to retrieve a necklace with pearls that once belonged to Erendis, that might make for another Precious Object or Wonderous Artefact that could have plausibly ended up in the Havens or the Mountains.

Azaghâl's helm seems overpowered, although it only has a 1 in 12 chance of being better than a regular Intimidate. Maybe make it equal to (Valour + Wisdom) Hate drained on a Gandalf? Still potent against all but the most dangerous foes, but not a binary thing either.
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Otaku-sempai
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Re: Magical Treasure & Weapons for the Blue Mountains

Post by Otaku-sempai » Wed Jun 03, 2015 4:46 am

zedturtle wrote:One of my characters managed to retrieve a necklace with pearls that once belonged to Erendis, that might make for another Precious Object or Wonderous Artefact that could have plausibly ended up in the Havens or the Mountains.

Azaghâl's helm seems overpowered, although it only has a 1 in 12 chance of being better than a regular Intimidate. Maybe make it equal to (Valour + Wisdom) Hate drained on a Gandalf? Still potent against all but the most dangerous foes, but not a binary thing either.
Adjusted. I've also edited the Magical Treasure Index after I realized that the treasures of Belegost and Nogrod should include no artefacts of Westernesse (as Numenor did not arise until after the end of the First Age).

Your Pearl Necklace of Erendis might make a good addition for a treasure of CIrdan's Folk or the Dunedain. It would not work for (my versions) of Belegost or Nogrod as I have them both abandoned within the first three decades of the Second Age. Perhaps it should carry a curse reflecting the tragic story of Erendis: Maybe either the Curse of Weakness or Shadow Taint (or some original curse of your own invention).
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

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T.S. Luikart
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Re: Magical Treasure & Weapons for the Blue Mountains

Post by T.S. Luikart » Fri Jun 12, 2015 5:23 am

Some day, Otaku-sempai, we will have a chat about these. At the moment, I'll say they look very good - but a slight Lore clarification:

King Azaghâl did not wear the visored helm crafted by Telchar of Nogrod at the Nírnaeth Arnoediad, he gave that helm to Maedhros in gratitude for saving his life from an Orc ambush many years before on a journey in East Beleriand. That helm bears a glorious (though perhaps tragic) history, as Maedhros passed it to his cousin Fingon, who in turn gave it to Hador. It passed down the line of Hador bearing his name, till it was taken up by the last of his house...

The war helm of Túrin Turambar - the Dragon-helm of Dor-lómin - from whence Túrin took one of his many names: Gorthol meaning "Dread Helm".
TS Luikart
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Otaku-sempai
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Re: Magical Treasure & Weapons for the Blue Mountains

Post by Otaku-sempai » Fri Jun 12, 2015 2:19 pm

T.S. Luikart wrote:Some day, Otaku-sempai, we will have a chat about these. At the moment, I'll say they look very good - but a slight Lore clarification:

King Azaghâl did not wear the visored helm crafted by Telchar of Nogrod at the Nírnaeth Arnoediad, he gave that helm to Maedhros in gratitude for saving his life from an Orc ambush many years before on a journey in East Beleriand. That helm bears a glorious (though perhaps tragic) history, as Maedhros passed it to his cousin Fingon, who in turn gave it to Hador. It passed down the line of Hador bearing his name, till it was taken up by the last of his house...

The war helm of Túrin Turambar - the Dragon-helm of Dor-lómin - from whence Túrin took one of his many names: Gorthol meaning "Dread Helm".
The idea was that this would not be the same helm, but another much like it. Perhaps it is too similar to the legendary one of Tolkien's mythos, but according to Tolkien's writings the Dwarves of the Blue Mountains seemed to have a preference for this general style.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

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Re: Magical Treasure & Weapons for the Blue Mountains

Post by Blubbo Baggins » Fri Jun 12, 2015 3:27 pm

T.S. Luikart wrote:Some day, Otaku-sempai, we will have a chat about these. At the moment, I'll say they look very good - but a slight Lore clarification:

King Azaghâl did not wear the visored helm crafted by Telchar of Nogrod at the Nírnaeth Arnoediad, he gave that helm to Maedhros in gratitude for saving his life from an Orc ambush many years before on a journey in East Beleriand. That helm bears a glorious (though perhaps tragic) history, as Maedhros passed it to his cousin Fingon, who in turn gave it to Hador. It passed down the line of Hador bearing his name, till it was taken up by the last of his house...

The war helm of Túrin Turambar - the Dragon-helm of Dor-lómin - from whence Túrin took one of his many names: Gorthol meaning "Dread Helm".
Wow...just reading this lore makes me want to run or play in a First Age TOR game.
I wonder if "Oaths of the Riddermark" adventures can be unofficially re-themed by us fans, and set for a group of Edain from the houses of Beor, Hador, Haleth... what would be the best time period to do this though? Before Dagor Bragollach, between that and Nírnaeth, or after?

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Re: Magical Treasure & Weapons for the Blue Mountains

Post by Otaku-sempai » Thu Oct 29, 2015 3:44 am

Blubbo Baggins wrote:I wonder if "Oaths of the Riddermark" adventures can be unofficially re-themed by us fans, and set for a group of Edain from the houses of Beor, Hador, Haleth... what would be the best time period to do this though? Before Dagor Bragollach, between that and Nírnaeth, or after?
I would think that you might want to start such a campaign before the Dagor Bragollach in order to get as much value out of it as possible.
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

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Re: Magical Treasure & Weapons for the Blue Mountains

Post by Blubbo Baggins » Thu Oct 29, 2015 4:13 pm

Actually, there is a 17 (I think) year gap between Bragollach and Unnumbered Tears, which seems like the perfect amount of time to have a campaign. When things are dangerous, but not completely fallen apart. (Though adventuring after the latter battle would still be possible, see Turin.)

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Re: Magical Treasure & Weapons for the Blue Mountains

Post by Otaku-sempai » Thu Oct 29, 2015 4:21 pm

Blubbo Baggins wrote:Actually, there is a 17 (I think) year gap between Bragollach and Unnumbered Tears, which seems like the perfect amount of time to have a campaign. When things are dangerous, but not completely fallen apart. (Though adventuring after the latter battle would still be possible, see Turin.)
It seems that you have this well in-hand. Are you actually planning on running your First Age campaign (assuming you haven't already begun it)?
"Far, far below the deepest delvings of the Dwarves, the world is gnawed by nameless things. Even Sauron knows them not. They are older than he."

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