question on berserker

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vercinjetorix
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Joined: Wed Feb 15, 2017 4:45 am

question on berserker

Post by vercinjetorix » Sun Mar 26, 2017 2:19 am

I am confused with this paragraph.

"However, if the combat ends because there are no more
people to kill, the berserker falls unconscious immediately.
He loses a Hit Point every turn, and dies if he falls
under the absolute negative. A healer can attempt to save
the dying man and stabilise him, but this is very unlikely."

If the combat already ended, how could the berserker lose 1 hp every turn?

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Corone
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Re: question on berserker

Post by Corone » Sun Mar 26, 2017 4:11 am

This is all linked to the paragraph above and the unconscious wound status.

If the Berserker is on negative HP and the combat ends, he becomes unconscious.
(this may well be because there are no more enemies to fight)
When unconscious, any character loses 1 HP/hour (p109, left hand column)

Here the berserker gets an advantage.
Normally, if he comes out of fury his normal wound statuses are restored, meaning he can die when at 1/4 of his total HP in negative.

However, if he falls out of fury due to no more enemies, he isn't quite out of fury.
So instead of dying at negative 1/4 HP, he still only dies at negative full HP.
While he loses the 1 HP at 1/turn rather than 1/hour, he can drop much lower anyone else before death.

I think that makes sense anyway! :)
Andrew Peregrine - Corone Design
Cubicle Seven Black Ops

vercinjetorix
Posts: 9
Joined: Wed Feb 15, 2017 4:45 am

Re: question on berserker

Post by vercinjetorix » Sun Mar 26, 2017 5:32 am

thank you :)

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