Search found 357 matches

by Corone
Sun Mar 19, 2017 4:48 am
Forum: Yggdrasill General Discussion
Topic: weak spot trait
Replies: 1
Views: 33

Re: weak spot trait

Technically, such a creature would have some of the more complicated traits for full characters.
But I'd go with half its Life Points if you hit.
I'd also maybe make it a killing blow if it is down to a quarter of its health.
by Corone
Sat Feb 11, 2017 3:21 pm
Forum: Yggdrasill General Discussion
Topic: Stats and chance of success :/
Replies: 5
Views: 164

Re: Stats and chance of success :/

Did you include that with a stat roll you only take the best 2 results?
So if you have a stat of 4, you still only keep 2 dice, they'll just probably be better.
by Corone
Mon Feb 06, 2017 5:25 pm
Forum: Yggdrasill General Discussion
Topic: Furor question
Replies: 3
Views: 128

Re: Furor question

The thing to remember with Furor as well, is that you keep what the furor dice roll, not increase how many of the 'best rolls' you can keep. So you can roll them together as long as you know which is which. Lets say you roll 3 dice plus 1 furor dice. You roll 4, 6, 7, and roll 1 on the Furor. Normal...
by Corone
Sat Dec 17, 2016 2:53 pm
Forum: Yggdrasill General Discussion
Topic: It's about the Gifts
Replies: 1
Views: 508

Re: It's about the Gifts

I think what you have there is identified the three 'exceptions to the rule' :) Savage Warrior and Initiate very definitely work differently to standard gifts and weaknesses. I'd argue that in many ways they are neither, but that picking one counts as one of your gift 'slots'. Neither makes use of t...
by Corone
Tue Dec 13, 2016 6:38 pm
Forum: Kuro General Discussion
Topic: Shi (4) and rerolls
Replies: 2
Views: 772

Re: Shi (4) and rerolls

Hmmm. Good question. Technically a Shi result is a 0 and therefore the lowest die. But if you use them to also bring bad stuff into the game, expertise would allow you to avoid that in most cases. Although, you are meant to be good at the skill so is that a problem? So I'd offer two answers. If it i...
by Corone
Thu Nov 24, 2016 6:23 pm
Forum: Yggdrasill General Discussion
Topic: Excel Sheet
Replies: 2
Views: 190

Re: Excel Sheet

I don't remember one appearing.

Personally, I never quite trust them, but thats just my paranoia! :)
Hero Lab from lone Wolf development does a good job for the games it supports though.
by Corone
Mon Nov 21, 2016 4:44 pm
Forum: Yggdrasill General Discussion
Topic: Ambidexterity & 2-weapon fighting
Replies: 11
Views: 2250

Re: Ambidexterity & 2-weapon fighting

You just lost me when you said "But a lack of ambidexterity means you don't get the bonus a 'better handed' character would get." I didn't get what you mean. Wich bonus? Ah. What I meant was that, instead of there being a penalty for using an off hand, a non ambidextrous character just doesn't get ...
by Corone
Thu Nov 17, 2016 9:57 pm
Forum: Yggdrasill General Discussion
Topic: Ambidexterity & 2-weapon fighting
Replies: 11
Views: 2250

Re: Ambidexterity & 2-weapon fighting

Also, looking at Ambidxterity again I think Theo is spot on. You can use it to get the usual gift bonus when using two weapons. We don't have an off hand penalty, as with one weapon being defensive it doesn't make much difference. But a lack of ambidexterity means you don't get the bonus a 'better h...
by Corone
Thu Nov 17, 2016 9:54 pm
Forum: Yggdrasill General Discussion
Topic: Ambidexterity & 2-weapon fighting
Replies: 11
Views: 2250

Re: Ambidexterity & 2-weapon fighting

Ah, I should have looked here first. I was just answering Theo's question as a PM and saying it would be a good post to make. So I thought I'd better add my reply here too! :) I'd rule that the base damage is just +7, not +14. Essentially, fighting with two weapons doesn't mean you land two blows. I...