Search found 10 matches

by Sama64
Thu Jan 11, 2018 5:17 pm
Forum: Adventures in Middle-earth OGL
Topic: A Question on the Hound of Mirkwood
Replies: 6
Views: 163

Re: A Question on the Hound of Mirkwood

that's exactly that
i mean, when you compare with the animal companion of the ranger, it is far more powerful
by Sama64
Thu Jan 11, 2018 9:07 am
Forum: Adventures in Middle-earth OGL
Topic: A Question on the Hound of Mirkwood
Replies: 6
Views: 163

Re: A Question on the Hound of Mirkwood

this virtue is a bit cheated, no ?
by Sama64
Thu Jan 11, 2018 9:05 am
Forum: Customer Service
Topic: Ordered on Dec 7th and no books yet
Replies: 4
Views: 217

Re: Ordered on Dec 7th and no books yet

Sama64 wrote:
Tue Jan 09, 2018 11:46 am
same for me with WWC book (SOE handbook), bought on Dec 6th (Order 23838)

when can i expect to receive it ?
I received the book yesterday :)
so everything's fine
by Sama64
Tue Jan 09, 2018 11:46 am
Forum: Customer Service
Topic: Ordered on Dec 7th and no books yet
Replies: 4
Views: 217

Re: Ordered on Dec 7th and no books yet

same for me with WWC book (SOE handbook), bought on Dec 6th (Order 23838)

when can i expect to receive it ?
by Sama64
Thu Jan 04, 2018 9:18 am
Forum: Adventures in Middle-earth OGL
Topic: On Slayers and Warriors
Replies: 42
Views: 1687

Re: On Slayers and Warriors

One thing we need to keep in mind with these types of discussions is are we comparing the Class to an Adventures in Middle-earth fight or a D&D fight. In playing through almost all of Wilderland Adventures, I have noticed the fights are different than D&D since there is no area of effect magic. Has...
by Sama64
Wed Jan 03, 2018 1:33 pm
Forum: Adventures in Middle-earth OGL
Topic: On Slayers and Warriors
Replies: 42
Views: 1687

Re: On Slayers and Warriors

one of my players wants to play a beorning slayer, but (with reason I think) finds the 2 archetypes available not suitable for beornings (beacause they usually don't mount and don't use heavy armour). so he asks me to play a totem warrior (archetype from D&D 5) instead. do you think it can be feasib...
by Sama64
Mon May 08, 2017 4:57 pm
Forum: Adventures in Middle-earth OGL
Topic: Using AiME for T.A. 1650 Campaigns
Replies: 30
Views: 2046

Re: Using AiME for T.A. 1650 Campaigns

@ Stan Shinn : I'm very interest in your project
I want to run an adventure around 1640 TA, (for Old MERP , from a magazine) so every information would be very helpful.

I am particularly interested in the technical adaptation you made in AiME
by Sama64
Mon May 08, 2017 4:30 pm
Forum: Adventures in Middle-earth OGL
Topic: Alternate timeline for a film-based campaign
Replies: 22
Views: 1663

Re: Alternate timeline for a film-based campaign

well...i haven't gone that far in the Player's guide for the moment. :oops:
So i have'nt considered "how those changes affect Cultural Virtues, Backgrounds, and Cultural Heirlooms" yet.

I suppose I will have to ask for advice on the forum ;)
by Sama64
Mon May 08, 2017 3:37 pm
Forum: Adventures in Middle-earth OGL
Topic: Alternate timeline for a film-based campaign
Replies: 22
Views: 1663

Re: Alternate timeline for a film-based campaign

Thanks a lot, that's a detailed answer :)

so it is quite easy, by just dropping some cultures and tweaking some others.
by Sama64
Mon May 08, 2017 1:09 pm
Forum: Adventures in Middle-earth OGL
Topic: Alternate timeline for a film-based campaign
Replies: 22
Views: 1663

Re: Alternate timeline for a film-based campaign

Hi to everyone, this is my 1st post i presume :oops: I'll use this topic for a question about playing in AiME before the fall of Arnor/Arthedain (for example about 1640 Third Age). Do you think there will be a lot of changes in terms of game mechanics ? I mean races, classes, etc... My goal is to us...