Search found 755 matches

by Corvo
Wed Jun 28, 2017 3:45 pm
Forum: The One Ring General Discussion
Topic: Typo for Bree
Replies: 40
Views: 1118

Re: Typo for Bree

Page 94, right column, eight line from the top

"Epilogue – A Harvest Moon
The company consider their adventurers"...

Maybe it's "The company consider their adventures"
by Corvo
Tue Jun 27, 2017 3:26 pm
Forum: The One Ring General Discussion
Topic: Bree is available in PDF
Replies: 80
Views: 2994

Re: Bree is available in PDF

Thank you for this new piece of Middle-earth
by Corvo
Mon May 01, 2017 2:14 pm
Forum: The One Ring House Rules
Topic: Making Combat more Tactical
Replies: 28
Views: 1040

Re: Making Combat more Tactical

I somewhat agree with kdresser about the feel of combat. Although I love TOR, in straight-up combat I have more fun with D&D 5e. Sure, we've got things like Called Shot but I don't find that to be a terribly interesting choice: the math is pretty straightforward on whether or not it's situationally...
by Corvo
Mon May 01, 2017 9:30 am
Forum: The One Ring House Rules
Topic: Making Combat more Tactical
Replies: 28
Views: 1040

Re: Making Combat more Tactical

I looked into ROS as well before I found GURPS. I'm interested to see what you came up with. Would you mind sharing? Caveat: these are house-rules, inelegantly bolted upon the original system. I'm writing them here just because you asked for it. Second caveat: I'm not trying to sell this system to ...
by Corvo
Sun Apr 30, 2017 4:12 pm
Forum: The One Ring House Rules
Topic: Making Combat more Tactical
Replies: 28
Views: 1040

Re: Making Combat more Tactical

kdresser wrote:
Fri Apr 28, 2017 4:58 pm
(...)
I looked into ROS as well before I found GURPS. I'm interested to see what you came up with. Would you mind sharing?
Kdresser, now I'm in a bit of an hurry: as soon as I can I'll write down something (and if I forget, please, shoot me a PM ;) )
by Corvo
Fri Apr 28, 2017 4:31 pm
Forum: The One Ring House Rules
Topic: Making Combat more Tactical
Replies: 28
Views: 1040

Re: Making Combat more Tactical

I can get some of your points, Kdresser. My TOR campaign uses a heavily modified combat, indeed. A lot of it is taken from the system of The Riddle of Steel and its modern scions ( Blades of the Iron Throne and others). It's a fairly complex set of house rules, though, and I wouldn't suggest it to a...
by Corvo
Fri Apr 21, 2017 7:59 am
Forum: The One Ring House Rules
Topic: Redemption?
Replies: 5
Views: 432

Re: Redemption?

(...) So, has anyone had thoughts about how this could be facilitated in mechanical terms? Cheers Tolwen Hi Tolwen, I think this is a most interesting idea. And most thematic. I have no good mechanical suggestions at the moment, but your post brought to me one of most compelling scenes in The Darke...
by Corvo
Fri Apr 14, 2017 2:27 pm
Forum: The One Ring House Rules
Topic: Reduced Hope for experienced Heroes
Replies: 4
Views: 320

Re: Reduced Hope for experienced Heroes

After a two month hiatus I'm back at my game, and to the question. I'll thank Mica for his points, but while I understand that the system as written isn't a problem for him, I found some problem in my campaign, hence this thread. The Heroes -all Men- are 25 years older. They have fought in another w...
by Corvo
Thu Apr 06, 2017 8:07 pm
Forum: The One Ring General Discussion
Topic: The One Ring / Vortex
Replies: 6
Views: 472

Re: The One Ring / Vortex

I think that applying Vortex initiative to TOR would be easy. Probably it would modify the player's behavior (like it is designed to do): I would see it more for a game modeled on The Hobbit (where cleverness win the day more often than not), rather than in one modeled after The Lord of The Rings (u...
by Corvo
Wed Mar 29, 2017 9:33 pm
Forum: The One Ring General Discussion
Topic: Magic Items as Rewards
Replies: 5
Views: 442

Re: Magic Items as Rewards

Going from memory there is the Coup of Friendship (or a similar name) in the last years of the Darkening of Mirkwood (you have to defeat one of big bad boss of the campaign to get it)