Search found 138 matches

by NozzDogg47
Wed Mar 22, 2017 8:25 pm
Forum: Rocket Age General Discussion
Topic: Background music?
Replies: 14
Views: 1066

Re: Background music?

In the past I've found music most useful in narration honestly, especially since verbal storytelling often uses the same narrative beats as movie storytelling, provided you've been listening to the music beforehand and have a feel for it. I've used the first track from Raiders of the Lost Ark during...
by NozzDogg47
Wed Mar 22, 2017 5:34 am
Forum: Rocket Age General Discussion
Topic: Background music?
Replies: 14
Views: 1066

Re: Background music?

This is some great stuff Dankers. The Day the Earth Stood Still is a fantastic suggestion. I'm planning on using the old King Kong soundtrack for some of the exploration stuff on Venus myself.
by NozzDogg47
Wed Mar 15, 2017 6:31 am
Forum: Rocket Age General Discussion
Topic: Hacking in Rocket Age
Replies: 5
Views: 121

Re: Hacking in Rocket Age

One possibility I thought of recently was treating hacking like a social combat, except with Technology in place of Convince, while dealing with a Robobrain.

You could always of course just argue normally with the Robobrain and convince it to help you, but I suspect that would be a lot harder.
by NozzDogg47
Tue Mar 14, 2017 8:03 pm
Forum: Rocket Age General Discussion
Topic: Upcoming Books
Replies: 34
Views: 1086

Re: Upcoming Books

Thanks Ken.

One thing I'm eager for is more one shot adventures to tide me over. I also really loved the Asteroid Belt supplement. I could imagine another one of those covering the random space stations and odd phenomena strewn around the solar system. Or a mini-book on the sun.
by NozzDogg47
Tue Mar 14, 2017 11:22 am
Forum: Rocket Age General Discussion
Topic: Upcoming Books
Replies: 34
Views: 1086

Re: Upcoming Books

You could always ask Ken Spencer. I'll probably ask myself.

Honestly though, considering the runaway success of Adventures in Middle Earth, Rocket Age might be on the back-burner for a while.
by NozzDogg47
Mon Mar 13, 2017 2:04 am
Forum: Adventures in Middle-earth OGL
Topic: The D&D Edit Dark Ages Weapons and Armour
Replies: 20
Views: 540

Re: The D&D Edit Dark Ages Weapons and Armour

Otaku-sempai wrote:
Mon Mar 13, 2017 2:01 am
You could, but for my mind that goes too far in the other direction of ignoring reality and practicality. Small to medium-sized melee weapons tend not to be designed to be used in such a manner.
Eh, you could reasonably use a one handed axe or hammer in two hands. Swords, not so much.
by NozzDogg47
Mon Mar 13, 2017 1:38 am
Forum: Adventures in Middle-earth OGL
Topic: The D&D Edit Dark Ages Weapons and Armour
Replies: 20
Views: 540

Re: The D&D Edit Dark Ages Weapons and Armour

With things like 'Splintered Spears & Shattered Shields' and 'Shield Smasher', I think that versatile weapons might sometimes be a better choice than it might first appear. Yeah, but to me that's more of a gameplay decision than anything else. I'd be more inclined to make all one handed weapons ver...
by NozzDogg47
Mon Mar 13, 2017 12:38 am
Forum: Adventures in Middle-earth OGL
Topic: The D&D Edit Dark Ages Weapons and Armour
Replies: 20
Views: 540

Re: The D&D Edit Dark Ages Weapons and Armour

I honestly don't see the point in including d8/d10 versatile weapons at all. No-one uses them as versatile weapons, so what's the point? I do. Yeah, I realise that was a gross generalisation based on my particular game group and its culture. I still have issues with them, because it goes against th...
by NozzDogg47
Sat Mar 11, 2017 8:40 am
Forum: Adventures in Middle-earth OGL
Topic: The D&D Edit Dark Ages Weapons and Armour
Replies: 20
Views: 540

Re: The D&D Edit Dark Ages Weapons and Armour

I think you've hit the nail on the head when you mentioned the heavy armor. That really the point of the hand &a half sword. It wasn't wielded because "it did more damage" but to help get through the heavier armor. But with the way armor works in D&D (armor class) you don't see that aspect of it. I...
by NozzDogg47
Fri Mar 10, 2017 9:58 pm
Forum: Adventures in Middle-earth OGL
Topic: The D&D Edit Dark Ages Weapons and Armour
Replies: 20
Views: 540

Re: The D&D Edit Dark Ages Weapons and Armour

I honestly don't see the point in including d8/d10 versatile weapons. No-one uses them as versatile weapons, so what's the point? I wouldn't say 'no one'. I've had characters who would carry such weapons and use them one way or the other, depending on whether they also wanted to use a shield. It's ...